RenderToTexture_v3 Op
Render into an Image
Summary (oneliner)
Renders the following ops into a texture. The resulting texture can be used e.g. to post process a 3d scene.
RTT
Full Name
- Ops.Gl.RenderToTexture_v3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
Size
Size index (Number: integer) Canvas Manual
texture width (Number: integer)
texture height (Number: integer)
Auto Aspect (Number: boolean)
filter index (Number: integer) nearest linear mipmap
Wrap index (Number: integer) Clamp Repeat Mirror
MSAA index (Number: integer) none 2x 4x 8x
Pixel Format index (Number: integer)
Depth (Number: boolean)
Clear (Number: boolean)
OUTPUT PORTS
trigger (Trigger)
texture (Object)
textureDepth (Object)
Patches using RenderToTexture_v3
Changelog
cloned op from Ops.Gl.Render2Texture | pandur - 2023-06-22 16:41 | |
rename | Ops.Patch.PheLezz.Render2Texture2 renamed to Ops.Gl.Render2Texture_v2 | pandur - 2023-06-22 16:49 |
cloned op from Ops.Gl.Render2Texture_v2 | pandur - 2023-06-23 12:41 | |
rename | Ops.Patch.P4SCBDz.Render2Texture_v3 renamed to Ops.Gl.Render2Texture_v3 | pandur - 2023-06-23 15:35 |
rename | Ops.Gl.Render2Texture_v3 renamed to Ops.Gl.RenderToTexture_v3 | pandur - 2023-09-14 09:18 |