RenderToTexture_v3 Op

RenderToTexture

Render into an Image


<p>Renders the following ops into a texture. The resulting texture can be used e.g. to post process a 3d scene.</p> <p>RTT</p>


Full Name
  • Ops.Gl.RenderToTexture_v3
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


Example Patch copyTexture

Open In Editor

Youtube Video Tutorial

INPUT PORTS


render (Trigger)

Size

Size index (Number:

<i>integer</i>

)
 Canvas  Manual 
texture width (Number:

<i>integer</i>

)

texture height (Number:

<i>integer</i>

)

Auto Aspect (Number:

<i>boolean</i>

)

filter index (Number:

<i>integer</i>

)
 nearest  linear  mipmap 
Wrap index (Number:

<i>integer</i>

)
 Clamp  Repeat  Mirror 
MSAA index (Number:

<i>integer</i>

)
 none  2x  4x  8x 
Pixel Format index (Number:

<i>integer</i>

)

Depth (Number:

<i>boolean</i>

)

Clear (Number:

<i>boolean</i>

)

OUTPUT PORTS


trigger (Trigger)
texture (Object)
textureDepth (Object)

Patches using RenderToTexture_v3

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.Render2Textureuser avatarpandur - 2023-06-22 16:41
renameOps.Patch.PheLezz.Render2Texture2 renamed to Ops.Gl.Render2Texture_v2user avatarpandur - 2023-06-22 16:49
cloned op from Ops.Gl.Render2Texture_v2user avatarpandur - 2023-06-23 12:41
renameOps.Patch.P4SCBDz.Render2Texture_v3 renamed to Ops.Gl.Render2Texture_v3user avatarpandur - 2023-06-23 15:35
renameOps.Gl.Render2Texture_v3 renamed to Ops.Gl.RenderToTexture_v3user avatarpandur - 2023-09-14 09:18