RenderToTexture_v3 Op
Render into an Image
Summary (oneliner)
<p>Renders the following ops into a texture. The resulting texture can be used e.g. to post process a 3d scene.</p> <p>RTT</p>
Full Name
- Ops.Gl.RenderToTexture_v3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
Size
Size index (Number:
<i>integer</i>
) Canvas Manualtexture width (Number:
<i>integer</i>
)texture height (Number:
<i>integer</i>
)Auto Aspect (Number:
<i>boolean</i>
)filter index (Number:
<i>integer</i>
) nearest linear mipmapWrap index (Number:
<i>integer</i>
) Clamp Repeat MirrorMSAA index (Number:
<i>integer</i>
) none 2x 4x 8xPixel Format index (Number:
<i>integer</i>
)Depth (Number:
<i>boolean</i>
)Clear (Number:
<i>boolean</i>
)OUTPUT PORTS
trigger (Trigger)
texture (Object)
textureDepth (Object)
Patches using RenderToTexture_v3
Changelog
cloned op from Ops.Gl.Render2Texture | pandur - 2023-06-22 16:41 | |
rename | Ops.Patch.PheLezz.Render2Texture2 renamed to Ops.Gl.Render2Texture_v2 | pandur - 2023-06-22 16:49 |
cloned op from Ops.Gl.Render2Texture_v2 | pandur - 2023-06-23 12:41 | |
rename | Ops.Patch.P4SCBDz.Render2Texture_v3 renamed to Ops.Gl.Render2Texture_v3 | pandur - 2023-06-23 15:35 |
rename | Ops.Gl.Render2Texture_v3 renamed to Ops.Gl.RenderToTexture_v3 | pandur - 2023-09-14 09:18 |