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Current version: Ops.Gl.Meshes.TriangleArray_v2
Draws multiple triangles using coordinates from an array
summary (oneliner)
Array length should be a multiple of 9
.
Format for one triangle is:
x1, y1, z1, x2, y2, z2, x3, y3, z3
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Inputs
Render (Trigger)
Renders the triangles
Points (Array)
The points forming the triangles, one dimensional array
Outputs
Next (Trigger)
Triggers the next op
Geometry (Object)
The geometry of the triangles