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Ops.Gl.Meshes.TriangleArray

TriangleArray
has no op id!
Draws multiple triangles using coordinates from an array

summary (oneliner)

Array length should be a multiple of 9.

Format for one triangle is:

x1, y1, z1, x2, y2, z2, x3, y3, z3

doc

youtube id

Inputs

Render (Function)

Renders the triangles


Points (Array)

The points forming the triangles, one dimensional array


Outputs

Next (Function)

Triggers the next op


Geometry (Object)

The geometry of the triangles


Credits

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    Examples using TriangleArray

    Public Patches using TriangleArray