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TriangleArray Op

Ops.Gl.Meshes.TriangleArray


TriangleArray
Namespace: Ops.Gl.Meshes

Op author: andro

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.Meshes.TriangleArray_v2

Draws multiple triangles using coordinates from an array


summary (oneliner)

Array length should be a multiple of 9.

Format for one triangle is:

x1, y1, z1, x2, y2, z2, x3, y3, z3


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related ops

Inputs

Render (Trigger)

Renders the triangles


Points (Array)

The points forming the triangles, one dimensional array


Outputs

Next (Trigger)

Triggers the next op


Geometry (Object)

The geometry of the triangles


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TriangleArray

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Examples using TriangleArray ()

Public Patches using TriangleArray ()