Warp a texture mapped quad (projection mapping)
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
render (Trigger)
Draw the Rectangle
A X (Number)
A Y (Number)
B X (Number)
B Y (Number)
C X (Number)
C Y (Number)
D X (Number)
D Y (Number)
Flip Y (boolean /Number)
Flip X (boolean /Number)
Texture (Object)
Outputs
trigger (Trigger)
Trigger the next op to execute
Patches using QuadWarpTexture
Changelog
cloned op from Ops.Gl.Meshes.FullscreenRectangle 2021-01-11 - pandur | |
Ops.User.pandur.QuadWarpTexture renamed to Ops.Gl.Meshes.QuadWarpTexture 2021-01-11 - pandur |