PointCloudFromTexture Op
Visualize a RGB texture as XYZ coordinates as points
Summary (oneliner)
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Full Name
- Ops.Gl.Meshes.PointCloudFromTexture
- Core Op - Official cables op
- MIT
Documentation (markdown)
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Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch GeometryToTexture and PointCloudFromTexture
How to convert geometry into a usable Geometry Texture and then feed it into a PointCloudFromTexture operator.
Youtube Video Tutorial
INPUT PORTS
render (Trigger)
Num Points (Number:integer )
set a limit to the number of points that will be rendered - "0" is no limit
Axis index (Number:integer ) XYZ XY
XYZ or XY (2d) cloud mode
Texture (Object:texture)
RGB texture input where each pixels color value assigns a points position in 3D space
Point Size (Object:texture)
mono color texture input to change each points size
Normalize (Number:boolean )
center the pointcloud
Remove Point at 0 (Number:boolean )
Ignore Alpha 0 (Number:boolean )
OUTPUT PORTS
Trigger (Trigger)
Total Points (Number)
Patches using PointCloudFromTexture
Changelog
created op | pandur - 2020-10-07 23:12 | |
Ops.User.pandur.Ops.Gl.ShaderEffects.VertexPositionFromTexture_v2 renamed to Ops.Gl.ShaderEffects.VertexPositionFromTexture_v2 | pandur - 2020-10-10 22:18 | |
added core lib: cgl_shadermodifier | pandur - 2021-01-06 18:56 | |
cloned op from Ops.Gl.ShaderEffects.VertexPositionFromTexture_v2 | pandur - 2021-02-28 00:19 | |
Ops.User.pandur.PointCloudFromTexture renamed to Ops.Gl.Meshes.PointCloudFromTexture | pandur - 2021-02-28 07:45 | |
Ops.Gl.Meshes.PointCloudFromTexture renamed to Ops.Dev.Gl.Meshes.PointCloudFromTexture | pandur - 2021-08-05 10:56 | |
Ops.Dev.Gl.Meshes.PointCloudFromTexture renamed to Ops.Gl.Meshes.PointCloudFromTexture | pandur - 2022-02-07 11:14 | |
bugfix | fixed positioning problems when using the current pointmaterial for pointCloudFromTexture and with other operators | pandur - 2024-03-15 16:58 |