FullscreenRectangle_v2 Op
Draws a rectangle using the full WebGL canvas size
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
render (Trigger)
Draw the Rectangle
Scale index (integer /Number)
Flip Y (boolean /Number)
Flip X (boolean /Number)
Texture (Object)
Outputs
trigger (Trigger)
Trigger the next op to execute
Patches using FullscreenRectangle_v2
Changelog
option to keep correct aspect ratio and make it fit into canvas area (letterbox) 2022-01-31 - pandur | |
cloned op from Ops.Gl.Meshes.FullscreenRectangle 2023-06-23 - pandur | |
rename | Ops.Patch.P4SCBDz.FullscreenRectangle_v2 renamed to Ops.Gl.Meshes.FullscreenRectangle_v2 2023-06-23 - pandur |