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FullscreenRectangle
Ops.Gl.Meshes.FullscreenRectangle
Namespace: Ops.Gl.Meshes
Draws a rectangle using the full WebGL canvas size

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

render (Trigger)

Draw the Rectangle


Center in Canvas (boolean /Number)

Flip Y (boolean /Number)

Flip X (boolean /Number)

Texture (Object)

Outputs

trigger (Trigger)

Trigger the next op to execute


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Credits


Examples using FullscreenRectangle

Public Patches using FullscreenRectangle