GltfMeshSequence Op
switch between meshes e.g. like a stop motion animation
Summary (oneliner)
no morphing will happening
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Example patch id
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Example Patch gltfsequence_dem
INPUT PORTS
Render (Trigger)
Index (Number:integer )
Node Name (String)
Transformation (Number:boolean )
Ignore Material (Number:boolean )
OUTPUT PORTS
Next (Trigger)
Found (Number)
Current Index (Number)
Patches using GltfMeshSequence
Changelog
created op | pandur - 2020-10-09 14:51 | |
Ops.User.pandur.GltfMeshSequence renamed to Ops.Gl.GLTF.GltfMeshSequence | pandur - 2020-10-09 14:59 | |
rename | Ops.Gl.GLTF.GltfMeshSequence renamed to Ops.Deprecated.Gl.GLTF.GltfMeshSequence | pandur - 2023-09-14 09:32 |
rename | Ops.Deprecated.Gl.GLTF.GltfMeshSequence renamed to Ops.Gl.GLTF.GltfMeshSequence | pandur - 2023-09-14 09:33 |