GltfMeshSequence Op

GltfMeshSequence

switch between meshes e.g. like a stop motion animation


no morphing will happening


Edit Documentation

Full Name
  • Ops.Gl.GLTF.GltfMeshSequence
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

INPUT PORTS


Render (Trigger)
Index (Number:integer )
Node Name (String)
Transformation (Number:boolean )
Ignore Material (Number:boolean )

OUTPUT PORTS


Next (Trigger)
Found (Number)
Current Index (Number)

Patches using GltfMeshSequence

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2020-10-09 14:51
Ops.User.pandur.GltfMeshSequence renamed to Ops.Gl.GLTF.GltfMeshSequenceuser avatarpandur - 2020-10-09 14:59
renameOps.Gl.GLTF.GltfMeshSequence renamed to Ops.Deprecated.Gl.GLTF.GltfMeshSequenceuser avatarpandur - 2023-09-14 09:32
renameOps.Deprecated.Gl.GLTF.GltfMeshSequence renamed to Ops.Gl.GLTF.GltfMeshSequenceuser avatarpandur - 2023-09-14 09:33