beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

MeshMorph Op

Ops.Gl.MeshMorph


MeshMorph
Namespace: Ops.Gl

Op author: pandur

morph from one geometry to another


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

render (Trigger)

Method index (integer /Number)

Geometry (integer /Number)

Duration (Number)

Index (Number)

Index 2 (Number)

Fade (Number)

Easing index (integer /Number)

Geometry 0 (Object)

Geometry 1 (Object)

Geometry 2 (Object)

Geometry 3 (Object)

Geometry 4 (Object)

Geometry 5 (Object)

Geometry 6 (Object)

Geometry 7 (Object)

Geometry 8 (Object)

Geometry 9 (Object)

Geometry 10 (Object)

Geometry 11 (Object)

Geometry 12 (Object)

Geometry 13 (Object)

Geometry 14 (Object)

Geometry 15 (Object)

Outputs

Finished (Number)

trigger (Trigger)

Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

meshmorph example

A GLTF scene with multiple meshes is used to populate MeshMorph op that then smoothly transforms the vertices

model used:
"Head Expressions" (https://skfb.ly/zMOU) by Phil McClenaghan is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Open Example In Editor


Patches using MeshMorph

Changelog


Geometry parameter being below 0 or above 7 no longer throws an error
2019-02-06 - andro

code cleanup - ports and whitespace
2019-05-28 - andro