OrbitControls_v3 Op
rotate your object by clicking and dragging the mouse
Summary (oneliner)
<p>Adds mouse-interactivity to your patch. After you added the <em>OrbitControls</em>-op you can rotate the viewport my dragging with the mouse and zoom in / out using the mouse wheel.</p> <p>When upgrading from an old version: add +2 to your initial radius to get the same distance!</p>
- Ops.Gl.Matrix.OrbitControls_v3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch Orbitcontrols Example
INPUT PORTS
<p>Executes the op</p>
Boundaries
<p>Minimum distance to scroll in, once you hit that distance scrolling in has no effect</p>
Initial Values
<p>The starting point from where to look at the scene in the y-axis</p>
<p>The starting point from where to look at the scene in the x-axis</p>
Interaction
<i>boolean</i>
)<i>boolean</i>
)<i>boolean</i>
)<i>boolean</i>
)<i>boolean</i>
)<i>boolean</i>
)OUTPUT PORTS
<p>Triggers the next op</p>
Patches using OrbitControls_v3
Changelog
improvement | reset now also resets position from panning | pandur - 2019-07-10 16:04 |
bugfix | Fix bug with zooming in was stopping too soon | pandur - 2024-04-10 11:10 |
bugfix | Fixed bug with initial "axis x" default value not being used properly | pandur - 2024-06-24 17:51 |
bugfix | fix with active toggle not working when value is false and it was never triggered before | pandur - 2024-08-13 17:46 |