CameraInfo Op
get camera attributes from current camera/orbit controls
Summary (oneliner)
<p>Utility op to get camera attributes.</p> <p>It is important that you set the camera type that you are using.</p> <p>Usually it is a perspective camera, but if you're explicitly using a orthographic/orthogonal camera, switch the mode to "Orthographic".</p>
- Ops.Gl.Matrix.CameraInfo
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch CameraInfo - example
INPUT PORTS
<p>Trigger input</p>
<i>integer</i>
)OUTPUT PORTS
<p>Trigger outpu</p>
<p>x position of camera</p>
<p>y position of camera</p>
<p>z position of camera</p>
<p>x right of camera</p>
<p>y right of camera</p>
<p>z right of camera</p>
<p>x up of camera</p>
<p>y up of camera</p>
<p>z up of camera</p>
<p>x forward of camera</p>
<p>y forward of camera</p>
<p>z forward of camera</p>
<p>frustum near</p>
<p>frustum far</p>
<p>frustum bottom</p>
<p>frustum top</p>
<p>frustum left</p>
<p>frustum right</p>
<p>field of view</p>
<p>aspect ratio</p>