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ArrayPathFollowParticles_v2 Op



ArrayPathFollowParticles
Namespace: Ops.Gl.Matrix

Op author: pandur

render lots of particles following a path/spline/array3x




Inputs

Exec (Trigger)
Points (Array)
Num Particles (Number)
Length (Number)
Spread (Number)
Offset (Number)
Max Distance (Number)
RandomSpeed (boolean /Number)

Outputs

Next (Trigger)

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array follow path particles example


Patches using ArrayPathFollowParticles_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.Matrix.ArrayPathFollowParticles
2021-01-08 - cables
added core lib: cgl_shadermodifier
2021-01-08 - cables
Ops.User.cables.ArrayPathFollowParticles2 renamed to Ops.Gl.Matrix.ArrayPathFollowParticles_v2
2021-01-08 - cables
add warning if not below a pointmaterial
2022-07-11 - stephan