ArrayPathFollowParticles_v2 Op

ArrayPathFollowParticles

render lots of particles following a path/spline/array3x



Full Name
  • Ops.Gl.Matrix.ArrayPathFollowParticles_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
Authorgithub


INPUT PORTS


Exec (Trigger)
Points (Array)
Num Particles (Number)
Length (Number)
Spread (Number)
Offset (Number)
Max Distance (Number)
RandomSpeed (Number:

<i>boolean</i>

)

OUTPUT PORTS


Next (Trigger)

Patches using ArrayPathFollowParticles_v2

  • Examples
  • Public
  • My Patches

Changelog


cloned op from Ops.Gl.Matrix.ArrayPathFollowParticlesuser avatarcables - 2021-01-08 12:35
added core lib: cgl_shadermodifieruser avatarcables - 2021-01-08 14:02
Ops.User.cables.ArrayPathFollowParticles2 renamed to Ops.Gl.Matrix.ArrayPathFollowParticles_v2user avatarcables - 2021-01-08 15:00
add warning if not below a pointmaterialuser avatarstephan - 2022-07-11 12:09