PixelDisplacement_v4 Op
Changes color lookup for every pixel using a displacement map
Summary (oneliner)
Full Name
- Ops.Gl.ImageCompose.PixelDisplacement_v4
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
displaceTex (Object:texture)
Blending
Blend Mode index (Number:
<i>integer</i>
)Amount (Number)
Axis Displacement Strength
amount X (Number)
amount Y (Number)
Modes
Wrap index (Number:
<i>integer</i>
) Mirror Clamp RepeatInput index (Number:
<i>integer</i>
)Zero Displace index (Number) Grey Black
Pixel Mapping index (Number) Stretch Repeat
OUTPUT PORTS
trigger (Trigger)
Patches using PixelDisplacement_v4
Changelog
new | cloned op from Ops.Gl.TextureEffects.PixelDisplacement_v3 | pandur - 2022-04-25 13:52 |
rename | Ops.Gl.TextureEffects.PixelDisplacement_v4 renamed to Ops.Gl.ImageCompose.PixelDisplacement_v4 | pandur - 2023-12-06 10:49 |
feature | Added pixel mapping mode: e.g. in case the displacement texture is smaller than the texture to displace. useful for displacing with smaller noise textures | pandur - 2024-08-30 11:21 |