HexagonNoise_v2 Op

HexagonNoise

Creates a hexagonal noise



Full Name
  • Ops.Gl.ImageCompose.Noise.HexagonNoise_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


Example Patch Hexagon noise texture example

Create a tiled hexagonal noise texture.

Open In Editor

INPUT PORTS


Render (Trigger)

<p>Trigger the op</p>

Blending

Blend Mode index (Number:

<i>integer</i>

)

<p>pick a blend mode with an integer</p>

Amount (Number)

<p>amount of blending</p>

Alpha Mask index (Number:

<i>integer</i>

)

Look

Loop (Number:

<i>boolean</i>

)

<p>loop noise so there&#39;s no jumps in color</p>

RGB (Number:

<i>boolean</i>

)

<p>Enable RGB noise</p>

Minimum value (Number)

<p>minimum value of every pixel</p>

Maximum value (Number)

<p>maximum value of every pixel</p>

Scale (Number)

<p>Scale noise </p>

Orientation (Number:

<i>boolean</i>

)

<p>flip orientation</p>

Position

X (Number)

<p>Move on the x axis</p>

Y (Number)

<p>Move on the y axis</p>

Z (Number)

<p>Use to animate the noise </p>

Seed (Number)

<p>random seed number </p>

OUTPUT PORTS


Next (Trigger)

<p>Trigger out</p>


Patches using HexagonNoise_v2

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarandro - 2020-02-21 17:32
cloned op from Ops.Gl.TextureEffects.Noise.HexagonNoiseuser avatarpandur - 2022-04-27 08:41
Ops.User.pandur.HexagonNoiseV2 renamed to Ops.Dev.HexagonNoiseV2user avatarpandur - 2022-04-27 08:41
Ops.Dev.HexagonNoiseV2 renamed to Ops.Gl.TextureEffects.Noise.HexagonNoise_v2user avatarpandur - 2022-05-23 08:05
renameOps.Gl.TextureEffects.Noise.HexagonNoise_v2 renamed to Ops.Gl.ImageCompose.Noise.HexagonNoise_v2user avatarstephan - 2023-12-06 10:36