ClampTexture_v2 Op
Clamps a texture to min and max values - Also has remap modes
Summary (oneliner)
Modes: Clamp - Clamps a texture to the min and max values Remap - Linear remapping to the min and max values Remap smooth - Smoothstep remapping to the min and max values
Full Name
- Ops.Gl.ImageCompose.ClampTexture_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch ClampTexture example
Clamps a texture between the min and max values. Also has a linear remap mode and a smoothstep remap mode.
INPUT PORTS
render (Trigger)
Trigger the op
Blending
Blend Mode index (Number: integer)
Amount (Number)
Blending amount
Mode index (Number: integer)
Red
R (Number: boolean)
R Min (Number)
R Max (Number)
Green
G (Number: boolean)
G Min (Number)
G Max (Number)
Blue
B (Number: boolean)
B Min (Number)
B Max (Number)
OUTPUT PORTS
trigger (Trigger)
Trigger out