ClampTexture_v2 Op
Clamps a texture to min and max values - Also has remap modes
Summary (oneliner)
<p>Modes: Clamp - Clamps a texture to the min and max values Remap - Linear remapping to the min and max values Remap smooth - Smoothstep remapping to the min and max values </p>
Full Name
- Ops.Gl.ImageCompose.ClampTexture_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
No op example found on this server
INPUT PORTS
render (Trigger)
<p>Trigger the op</p>
Blending
Blend Mode index (Number:
<i>integer</i>
)Amount (Number)
<p>Blending amount</p>
Mode index (Number:
<i>integer</i>
)Red
R (Number:
<i>boolean</i>
)R Min (Number)
R Max (Number)
Green
G (Number:
<i>boolean</i>
)G Min (Number)
G Max (Number)
Blue
B (Number:
<i>boolean</i>
)B Min (Number)
B Max (Number)
OUTPUT PORTS
trigger (Trigger)
<p>Trigger out</p>