ClampTexture_v2 Op
Clamps a texture to min and max values - Also has remap modes
Summary (oneliner)
Modes:
Clamp - Clamps a texture to the min and max values
Remap - Linear remapping to the min and max values
Remap smooth - Smoothstep remapping to the min and max values
Full Name
- Ops.Gl.ImageCompose.ClampTexture_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
No op example found on this server
INPUT PORTS
render (Trigger)
Trigger the op
Blending
Blend Mode index (Number:integer )
Amount (Number)
Blending amount
Mode index (Number:integer )
Red
R (Number:boolean )
R Min (Number)
R Max (Number)
Green
G (Number:boolean )
G Min (Number)
G Max (Number)
Blue
B (Number:boolean )
B Min (Number)
B Max (Number)
OUTPUT PORTS
trigger (Trigger)
Trigger out