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Blur Op


Op author: pandur

Test Patches: 1 Test

Blur the pixels of an image

Blur the current state of an image compose


render (Trigger)

Triggerthe op

amount (Number)

Amount of blur to apply

direction index (integer /Number)

Pick blur direction with an integer

direction (String)

Both, vertical or horizontal

Fast (boolean /Number)

Fast mode. Sacrifice blur quality for speed

mask (Object)

Use a texture input black and white gradient to decide which pixels are blurred


trigger (Trigger)

Trigger out

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Youtube Video Tutorial

Patches using Blur

  • Examples
  • Public
  • My Patches


renameOps.Gl.TextureEffects.Blur renamed to Ops.Gl.ImageCompose.Blur
2023-12-06 - pandur