GltfScene_v5 Op
Load GLTF/GLB 3d files
Load GLTF/GLB 3d files
Summary (oneliner)
This op currently can only load GLB files, these are binary versions of a GLTF file. A GLTF file can be converted with programs such as Blender. Click the show structure button to see the way the GLB file is constructed with its nodes and materials.
GLTF Feature example patches:
https://cables.gl/patchlist/jvaDnE
converters:
Full Name
- Ops.Gl.GLTF.GltfScene_v5
- Core Op - visible for everyone
- MIT
- Feb 5, 2026 at 16:57
- cgl_shadermodifier
- cgl
- mikktspace.js (module)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Render (Trigger)
glb File (String)
Draw (Number: boolean)
Camera index (Number: integer)
Animation (String)
Show Structure (Trigger)
Transform
Center index (Number: integer) None XYZ XZ
Rescale (Number: boolean)
Rescale Size (Number)
Timing
Time (Number)
Sync to timeline (Number: boolean)
Loop (Number: boolean)
Normals Format index (Number: integer) XYZ X-ZY
Vertices Format index (Number: integer) XYZ XZ-Y
Calc Normals index (Number: integer) Auto Force Smooth Mikkt Never
Materials (Object)
Hide Nodes (Array)
Hide some GLTF nodes by name
Use Material Properties (Number: boolean)
Use Material Textures (Number: boolean)
Free Memory index (Number: integer) None All
Active (Number: boolean)
OUTPUT PORTS
Render Before (Trigger)
Next (Trigger)
Generator (String)
GLTF Version (Number)
GLTF Extensions Used (Array)
Variants Names (Array)
Anim Length (Number)
Anim Time (Number)
Json (Object)
The whole GLTF scene as JSON data
Anims (Array)
BoundingPoints (Array)
Bounds (Object)
Finished (Trigger)
Loading (booleanNumber)
Loaded (booleanNumber)

