GltfNodeTransformation Op
Get the transform from the GLTFscene op
Get the transform from the GLTFscene op
Summary (oneliner)
This OP allows you to grab the transform (position) of a node from your GLTF scene hierarchy by name and outputs values that you can use to, for example, bind other objects to your scene - more geometry or perhaps a camera direction.
Full Name
- Ops.Gl.GLTF.GltfNodeTransformation
- Core Op - visible for everyone
- MIT
- May 18, 2026 at 14:06
- cgl
Documentation (markdown)
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INPUT PORTS
Render (Trigger)
Node Name (String)
Set Matrix (Number: boolean)
OUTPUT PORTS
Next (Trigger)
Found (booleanNumber)
Matrix (Array)