GltfNodeTransformation Op

GltfNodeTransformation

Get the transform from the GLTFscene op


This OP allows you to grab the transform (position) of a node from your GLTF scene hierarchy by name and outputs values that you can use to, for example, bind other objects to your scene - more geometry or perhaps a camera direction.


Full Name
  • Ops.Gl.GLTF.GltfNodeTransformation
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorCreated
  • May 18, 2026 at 14:06
githubMaintained by TeamCore Libraries
  • cgl









No op example found on this server

INPUT PORTS


Render (Trigger)
Node Name (String)
Set Matrix (Number: boolean)

OUTPUT PORTS


Next (Trigger)
Found (booleanNumber)
Matrix (Array)

Changelog

Patches using GltfNodeTransformation

  • Examples
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