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GltfNode
Ops.Gl.GLTF.GltfNode
Namespace: Ops.Gl.GLTF

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.GLTF.GltfNode_v2

Control a single node from the GLTFscene op

summary (oneliner)

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Inputs

Render (Trigger)

Trigger the op


Node Name (String)

Node name from GLTF scene


Transformation (boolean /Number)

Inherit the transformation from the GLTF scene op


Draw Mesh (boolean /Number)

Render the node


Draw Childs (boolean /Number)

Draws any child nodes beneath this node


Ignore Material (boolean /Number)

Ignores assigned material of the GLTF scene op


Outputs

Next (Trigger)

Trigger out


Geometry (Object)

Geometry out


Found (boolean Number)

Returns true if node exists in the GLTF scene op


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Credits


Changelog


created op
2019-12-10 - pandur

Ops.Gl.GltfNode renamed to Ops.Gl.GLTF.GltfNode
2019-12-13 - pandur

Examples using GltfNode

Public Patches using GltfNode