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GltfMeshSequence Op

Ops.Gl.GLTF.GltfMeshSequence


GltfMeshSequence
Namespace: Ops.Gl.GLTF

Op author: pandur

switch between meshes e.g. like a stop motion animation


no morphing will happening



Inputs

Render (Trigger)
Index (integer /Number)
Node Name (String)
Transformation (boolean /Number)
Ignore Material (boolean /Number)

Outputs

Next (Trigger)
Found (Number)
Current Index (Number)
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gltfsequence_dem

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Patches using GltfMeshSequence

Changelog


created op
2020-10-09 - pandur
Ops.User.pandur.GltfMeshSequence renamed to Ops.Gl.GLTF.GltfMeshSequence
2020-10-09 - pandur