DynamicsCompressor Op
This op is deprecated!
It will not receive any updatesCompressor audio effect
Summary (oneliner)
The DynamicsCompressorNode interface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once. This is often used in musical production and game audio.
- Ops.Extension.Deprecated.DynamicsCompressor
- Extension Op - Visible to all users
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
No op example found on this server
INPUT PORTS
The audio signal you want to compress
How loud the signal has to be before compression is applied.
Sets how the compressor reacts to signals once the threshold is passed.
How much compression is applied. For example, if the compression ratio is set for 6:1, the input signal will have to cross the threshold by 6 dB for the output level to increase by 1dB.
How quickly the compressor starts to work.
How soon after the signal dips below the threshold the compressor stops.
Only needed to update the Reduction
port, has no effect on the compression
OUTPUT PORTS
Compressed audio signal
How much the audio input is reduced
Patches using DynamicsCompressor
Changelog
Ops.WebAudio.DynamicsCompressor renamed to Ops.Deprecated.WebAudio.DynamicsCompressor | pandur - 2020-12-21 09:33 |