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GeometryToTexture
Ops.Dev.Gl.Meshes.GeometryToTexture
convert vertices of a geometry to a data texture

summary (oneliner)

every pixel contains XYZ position data of the given geometry

doc

issues

youtube id

collections

related ops

Inputs

Render (Trigger)

Trigger the op


Geometry (Object)

Tex Size (integer /Number)

filter index (integer /Number)

Pick a filter mode with an integer


Texture settings

filter (string /Number)

wrap index (integer /Number)

Pick a wrap mode with an integer


Texture settings

wrap (string /Number)

Outputs

Next (Trigger)

Trigger out


Total Vertices (Number)

Texture (Object)

Texture out


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Credits


Changelog


cloned op from Ops.Gl.Shader.Shader2Texture
2021-02-27 - pandur

Ops.User.pandur.MeshToTexture renamed to Ops.Gl.MeshToTexture
2021-02-28 - pandur

Ops.Gl.MeshToTexture renamed to Ops.Gl.Meshes.MeshToTexture
2021-02-28 - pandur

added core lib: cgl_shadermodifier
2021-07-08 - pandur

Ops.Gl.Meshes.MeshToTexture renamed to Ops.Gl.Meshes.GeometryToTexture
2021-08-04 - pandur

Ops.Gl.Meshes.GeometryToTexture renamed to Ops.Dev.Gl.Meshes.GeometryToTexture
2021-08-04 - pandur

Examples using GeometryToTexture

Public Patches using GeometryToTexture