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TextureBufferArray Op

Ops.Array.TextureBufferArray


TextureBufferArray
Namespace: Ops.Array

Op author: pandur

Stores various textures in an array, starts at the beginning again when end reached


summary (oneliner)

Similar to Ops.Array.RingBuffer but for textures.



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

Write (Trigger)

Writes the Texture to the buffer


Texture (Object)

The texture to add to the buffer


Num (integer /Number)

The size of the ring buffer (how many textures it can hold)


Order (boolean /Number)

Clear (boolean /Number)

Outputs

Result (Array)

The array containing the textures


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Patches using TextureBufferArray

Changelog


Ops.Array.RingBufferTextures renamed to Ops.Array.TextureBufferArray
2020-12-21 - pandur

array seemed not being updated
2022-02-22 - pandur