TextureBufferArray Op
Stores various textures in an array, starts at the beginning again when end reached
Summary (oneliner)
Similar to Ops.Array.RingBuffer but for textures.
Full Name
- Ops.Array.TextureBufferArray
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
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No op example found on this server
INPUT PORTS
Write (Trigger)
Writes the Texture
to the buffer
Texture (Object:texture)
The texture to add to the buffer
Num (Number: integer)
The size of the ring buffer (how many textures it can hold)
Order (Number: boolean)
Clear (Number: boolean)
OUTPUT PORTS
Result (Array)
The array containing the textures