For subdividing splines, smoothing lines using cubic bezier interpolation
summary (oneliner)
This version of the op works on a single array.
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Inputs
Points (Array)
The array in to subdivide
Num Subdivs (integer /Number)
Amount of subdivisions applied to the array in
Smooth (boolean /Number)
Enable to smooth out differences in the array
Bezier Start/End Points (boolean /Number)
Outputs
Result (Array)
Subdivided array out
Patches using SubdivideArray1
Changelog
created op 2019-06-24 - andro |