PointsSphereRandom Op

PointsSphereRandom

Generates a point field mapped to the surface of a sphere


<p>A point field of xyz coordinates is generated and mapped to a sphere with some randomness applied to the position. The thickness of the sphere can also be altered. There are also 3 different distribution modes.</p>


Full Name
  • Ops.Array.PointArray.PointsSphereRandom
Visibility
  • Core Op - Official cables op
License
  • MIT
Authorgithub


INPUT PORTS


Amount of points (Number:

<i>integer</i>

)

<p>Amount of xyz coordinates generated</p>

Sphere size (Number)

<p>Size of the sphere to map to</p>

Random seed (Number)

<p>Seed number. 0 is always a different seed on reload</p>

Random distance from sphere (Number)

<p>Alters the random distance of the position from the sphere surface</p>

Distribution index (Number:

<i>integer</i>

)

OUTPUT PORTS


Array out (Array)

<p>The array/point field output</p>

Total points (Number)
Array length (Number)

Patches using PointsSphereRandom

  • Examples
  • Public
  • My Patches

Changelog


renameOps.Points.PointsSphereRandom renamed to Ops.Array.PointArray.PointsSphereRandomuser avatarpandur - 2023-12-06 10:19