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Low-frequency oscillation for animations

summary (oneliner)

Use this op to generate different different oscillation patterns based upon a timer signal. Standard output is -1 to 1.

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Inputs

Time (Number)

Plug a timer into this to determine the speed of the oscillation


Type index (integer /Number)

selection index of Waveform: Sine, Triangle, Ramp Up, Ramp Down, Block (Square)


Phase (Number)

Phase point of the animation. Use this to offset from other LFO ops


Amplitude (Number)

Min and max value that animation outputs


Outputs

Result (Number)

Animated value out


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Examples using LFO

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