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FrameRangeAnim Op

Ops.Anim.FrameRangeAnim


FrameRangeAnim
Namespace: Ops.Anim

Op author: pandur

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Anim.FrameRangeAnim_v2

parses string containing ranges of frames and play as coherent animation


summary (oneliner)

enter comma seperated frames or frameranges
e.g.:
1,2,3,10-15 expands to frames 1,2,3,10,11,12,13,14,15

time input will set result time output as an interpolated time value.

time interpolation is linear if frames are consecutive, otherwise absolute



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

Time (Number)

Frames (String)

Loop (boolean /Number)

Rewind (Trigger)

Outputs

result time (Number)

Expanded Frames (Array)

Finished (Number)

Finished Trigger (Trigger)

Anim Length (Number)

Progress (Number)

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Patches using FrameRangeAnim