custom shader

               
by

Published May 14, 2018 at 14:42
Open In Editor


the patch uses customShader Op to create a custom shader.

that shader is then rendered to a texture (displayed in the background)

the shader is also applied as a material and rendered on the cube.


Example for ops:
Ops.Gl.Shader.CustomShader_v2 Ops.Gl.Shader.ShaderToTexture_v2 

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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