mesh instancer

               
by

Published Feb 6, 2018 at 23:51
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This patch demonstrates how we can generate 3 arrays of random numbers between 0-1.
Using the arrayMultiply op allows us to smoothly change the range of each array going into the position, scale and rotation arrays.


Example for ops:
Ops.Gl.MeshInstancer_v4 

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
 



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