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spiral

 3
               
by
published 3 years ago

This patch shows how to make a simple spiral with a normalized array.

The trick is that we multiply the sin and cos output with the original normalized array.
This makes the spiral branch out the higher it goes.
The animation trick is a simple smoothstep animated on the original array and applied to the Y axis.

Licence: Public Domain Dedication

Commercial use ok, freely remix, reuse this work without restriction, please credit the author.
This patch uses a Creative Common Licence.
Public Domain Dedication
Attribution
Noncommercial
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