Post-Processing chain 01

 11
               
by
Team cables

Published Aug 29, 2017 at 15:39
Open In Editor


This patch shows how to render a scene to a texture.
This then gets a blur pass.
Noise and chromatic aberration is then added to the final image.

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The author retains all the copyright on this work, please contact the author before using or remixing this work.
 



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