beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

Ops.Json

AjaxRequest

 request a json file from another server (ajax, url, json)

CsvArray

parse CSV files as array

CsvColumnArray

get all values of a CSV column as array of strings

CsvJsonFile

 load a csv json file as array

ObjectFunnel

outputs the last changed object

ObjectGetArray

Returns an array from a JSON-object

ObjectIsNull

check if object is null or a valid object

ObjectIterate

iterate keys of an object

ObjectKeyArray

get array from object by key

ObjectKeyObject

insert an object into an object

ObjectKeyValue

set value for key in an object

ObjectKeys

returns an array of strings, which contain the keys of the object

ObjectOr

result is first connected valid object

ObjectRelay

Let’s a object through only if control bool is true

ObjectStringify

convert object to string

ObjectStringify2

Convert object to string

ObjectSwitcher

 Allows switching between objects

ObjectToArray

cast an object port to an array port

ObjectToJSON

convert an object to a JSON string (stringify)

ObjectTrigger

set output object when triggered

ParseObject

 Parses a string to a JSON object

SaveJsonFile

 save/download an object as json file

Ops.Json3d.Bones

Ops.Json3d

ClonedMesh

internal op for json3d instanced/clones meshes

Json3dMesh

 Load Single Mesh from a 3d File, e.g. FBX,OBJ,DAE

Json3dScene2

load a 3d scene, .fbx, .dae, collada etc.

Mesh

internal op of json3dscene - render a mesh

MeshExplosion2

 create an explosion-effect using pre sliced 3d models

QuaternionChannel

internal json3d op for rotation animations

ScaleChannel

internal json3d op for scale animations

SceneInfo

information about the current 3d scene

SetMaterial

internal json3d op

SetMaterialShader

set a shader that was set up using the overwrite material of json3d scene

TranslateChannel

internal op of json3d scene