VizTextureTable Op
Show pixel colors of connected texture as a table, useful for debugging
Summary (oneliner)
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Full Name
- Ops.Ui.VizTextureTable
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch vizTextureTable example
INPUT PORTS
Texture (Object:texture)
Row Start (Number:integer )
Patches using VizTextureTable
Changelog
created op | pandur - 2022-02-14 15:19 | |
Ops.User.pandur.VizArraySheet renamed to Ops.Dev.VizArrayTable | pandur - 2022-02-14 22:12 | |
cloned op from Ops.Dev.VizArrayTable | pandur - 2022-02-18 13:45 | |
Ops.User.pandur.VizTextureTable renamed to Ops.Dev.VizTextureTable | pandur - 2022-02-18 14:02 | |
Ops.Dev.VizTextureTable renamed to Ops.Viz.VizTextureTable | pandur - 2022-05-09 11:34 | |
Ops.Viz.VizTextureTable renamed to Ops.Ui.VizTextureTable | pandur - 2022-05-09 11:36 | |
feature | performance optimized: only read pixels that will be shown / update less often | pandur - 2022-12-14 17:22 |
bugfix | start at top left pixel of texture | pandur - 2022-12-14 17:23 |
added core lib: cgl_pixelreader | pandur - 2023-02-03 16:18 | |
feature | Add row parameter to scroll through texture rows | pandur - 2024-02-21 11:49 |