VizTexture Op

VizTexture

Displays texture at input port


<p>small preview of the texture put into the op, useful for debugging textureeffects without rendering to the canvas</p>


Full Name
  • Ops.Ui.VizTexture
Visibility
  • Core Op - Official cables op
License
  • MIT
AuthorgithubTest Patches


Example Patch VizTexture Operator Example

VizTexture Operator lets you visualize textures directly in the editor to ease image compositing and provide quick and easy previews of multiple textures at the same time.

Open this example in the editor for more information!

Open In Editor

Youtube Video Tutorial

INPUT PORTS


Texture In (Object:texture)
Show Info (Number:

<i>boolean</i>

)

Visualize outside 0-1 index (Number:

<i>integer</i>

)
 Off  Anim  Modulo 
Alpha index (Number:

<i>integer</i>

)
 A  1  1-A 
Show Color (Number:

<i>boolean</i>

)

X (Number)
Y (Number)

OUTPUT PORTS


Texture Out (Object)
Info (String)

Patches using VizTexture

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2020-06-08 17:31
Ops.User.pandur.PreviewTexture renamed to Ops.Admin.PreviewTextureuser avatarpandur - 2020-06-10 17:12
Ops.Admin.PreviewTexture renamed to Ops.Dev.VizTextureuser avatarpandur - 2021-05-24 07:55
Ops.Dev.VizTexture renamed to Ops.Ui.VizTextureuser avatarpandur - 2021-11-25 10:55
bugfixnow also uses cubemaps alpha channeluser avatarpandur - 2022-12-14 17:16
added core lib: cgl_pixelreaderuser avatarpandur - 2023-06-13 12:25
improvementShow pixel grid when zoomed in user avatarpandur - 2024-03-07 09:43