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PlayButton Op

Ops.Patch.PlayButton


PlayButton
Namespace: Ops.Patch

Op author: pandur

shows a playbutton for forcing a simple user interaction


after the play button is pressed, it will disappear and from then continue triggering the next ops.

audiocontext.resume() is executed when clicking.



Inputs

Trigger (Trigger)
Only if Audio Suspended (boolean /Number)

only show play button if audiocontext needs a user interaction (when audiocontext is suspended)

Reset (Trigger)
Style Outer (String)
Style Inner (String)
Active (boolean /Number)

Outputs

Next (Trigger)
Not Clicked (Trigger)
Audiocontext State (String)
Element (Object)
Clicked (Number)
Clicked Trigger (Trigger)
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PlayButton Example

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Patches using PlayButton

Changelog


added: will resume audiocontext when triggered
2019-03-28 - pandur
added: option to not show up when audiocontext is already running
2019-03-28 - pandur
added: option to not show up when audiocontext is already running
2019-03-28 - pandur