Trigger3Numbers Op
Stores a 3D coordinate (was Value3)
Summary (oneliner)
<p>If you use 3D-values on multiple positions in your patch it is handy to just write them down once and connect the <em>Value3d</em>-op to various other ops which use the values.<br>The output ports will mirror the input ports.</p>
- Ops.Number.Trigger3Numbers
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
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INPUT PORTS
<p>X value, will be copied to the output port</p>
<p>Y value, will be copied to the output port</p>
<p>Z value, will be copied to the output port</p>
OUTPUT PORTS
<p>Same as input <code>Value X</code></p>
<p>Same as input <code>Value Y</code></p>
<p>Same as input <code>Value Z</code></p>