Play a video file and use it as a texture
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
Update (Trigger)
file (String)
File to play
play (boolean /Number)
Start playback
loop (boolean /Number)
Loop file when it reaches the end
Audio
Volume (Number)
Audio volume
mute (boolean /Number)
mute audio
Texture
Update FPS (Number)
Filter index (integer /Number)
Wrap index (integer /Number)
flip (boolean /Number)
Flip the texture
Timing
speed (Number)
Speed of playback
set time (Number)
Set time to trigger playback from
Rewind (Trigger)
Preload (boolean /Number)
Load into memory - useful when loading from a URL
Show Interaction needed Button (boolean /Number)
Outputs
Next (Trigger)
texture (Object)
Texture out
duration (Number)
Duration of loaded media
progress (Number)
Playback progress
Interaction Needed (Number)
CurrentTime (Number)
Loading (Number)
Playing (Number)
Can Play Through (Number)
Width (Number)
Width of texture
Height (Number)
height of texture
Aspect Ratio (Number)
Has Error (Number)
Error Message (String)
Patches using VideoTexture_v3
Changelog
Ops.User.pandur.VideoTexture2 renamed to Ops.Gl.Textures.VideoTexture_v2 2020-09-14 - pandur | |
cloned op from Ops.Gl.Textures.VideoTexture_v2 2022-11-28 - pandur | |
added core lib: interactionneededbutton 2022-11-28 - pandur | |
Ops.User.pandur.VideoTextureV3 renamed to Ops.Gl.Textures.VideoTexture_v3 2022-11-28 - pandur | |
feature | new output port: shows if user interaction is needed to start 2022-12-14 - pandur |
feature | now needs to be triggered to update 2022-12-14 - pandur |
feature | show user interaction button to start like audio output op 2022-12-14 - pandur |