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VideoTexture
Ops.Gl.Textures.VideoTexture
Namespace: Ops.Gl.Textures

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.Textures.VideoTexture_v2

play a video file and use it as a texture

summary (oneliner)

doc

issues

youtube id

collections

related ops

Inputs

file (string /Number)

play (boolean /Number)

loop (boolean /Number)

auto play (boolean /Number)

Volume (Number)

mute (boolean /Number)

must be checked to play on ios


speed (Number)

filter index (integer /Number)

filter (string /Number)

wrap index (integer /Number)

wrap (string /Number)

flip (boolean /Number)

fps (Number)

set time (Number)

rewind (Trigger)

Preload (boolean /Number)

Outputs

texture (Object)

duration (Number)

progress (Number)

CurrentTime (Number)

Loading (Number)

Can Play Through (boolean Number)

Width (Number)

Height (Number)

Aspect Ratio (Number)

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Video Texture v2 example:


Credits


Changelog


added: outputs transparent texture while loading/before showing first frame
2019-02-02 - pandur

Examples using VideoTexture

Public Patches using VideoTexture