VideoTexture_v3 Op
Play a video file and use it as a texture
Summary (oneliner)
Full Name
- Ops.Gl.Textures.VideoTexture_v3
- Core Op - visible for everyone
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
Example Patch video processing
INPUT PORTS
Update (Trigger)
file (String)
File to play
play (Number: boolean)
Start playback
loop (Number: boolean)
Loop file when it reaches the end
Audio
Volume (Number)
Audio volume
mute (Number: boolean)
mute audio
Texture
Update FPS (Number)
Filter index (Number: integer) nearest linear
Wrap index (Number: integer)
flip (Number: boolean)
Flip the texture
Timing
speed (Number)
Speed of playback
set time (Number)
Set time to trigger playback from
Rewind (Trigger)
Preload (Number: boolean)
Load into memory - useful when loading from a URL
Show Interaction needed Button (Number: boolean)
OUTPUT PORTS
Next (Trigger)
texture (Object)
Texture out
duration (Number)
Duration of loaded media
progress (Number)
Playback progress
Interaction Needed (booleanNumber)
CurrentTime (Number)
Loading (booleanNumber)
Playing (booleanNumber)
Can Play Through (booleanNumber)
Width (Number)
Width of texture
Height (Number)
height of texture
Aspect Ratio (Number)
Has Error (booleanNumber)
Auto FPS (booleanNumber)
Error Message (String)