beta
cables is under heavy development.
There might be one or another bug, please let us know about it!

VideoTexture Op

Ops.Gl.Textures.VideoTexture


VideoTexture
Namespace: Ops.Gl.Textures

Op author: pandur

There is a newer version of this op!


This version will not receive any updates. It is recommended to use a newer version.

Current version: Ops.Gl.Textures.VideoTexture_v2

play a video file and use it as a texture


summary (oneliner)



doc

issues

example patch id

youtube id

caniuse query

collections

related ops

Inputs

file (string /Number)

play (boolean /Number)

loop (boolean /Number)

auto play (boolean /Number)

Volume (Number)

mute (boolean /Number)

must be checked to play on ios


speed (Number)

filter index (integer /Number)

filter (string /Number)

wrap index (integer /Number)

wrap (string /Number)

flip (boolean /Number)

fps (Number)

set time (Number)

rewind (Trigger)

Preload (boolean /Number)

Outputs

texture (Object)

duration (Number)

progress (Number)

CurrentTime (Number)

Loading (Number)

Can Play Through (boolean Number)

Width (Number)

Height (Number)

Aspect Ratio (Number)

Caught a mistake or want to contribute to the documentation?

Edit Documentationcancel save

Video Texture v2 example

Open Example In Editor


Patches using VideoTexture

Changelog


added: outputs transparent texture while loading/before showing first frame
2019-02-02 - pandur