TextureToCoordinateGrid Op
convert a texture to a 3d coordinate grid storing coordinates in texture RGB channels
Summary (oneliner)
Full Name
- Ops.Gl.Textures.TextureToCoordinateGrid
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
Execute (Trigger)
Texture (Object:texture)
Aspect (Number)
Threshold (Number)
Repeats (Number: integer)
Repeats Spacing (Number)
OUTPUT PORTS
Next (Trigger)
HDR Texture (Object)
Patches using TextureToCoordinateGrid
Changelog
created op | ||
added core lib: cgl_texturecopy | ||
added core lib: cgl_copytexture | ||
Ops.User.pandur.Rgbe2HdrTexture renamed to Ops.Dev.Rgbe2HdrTexture | ||
cloned op from Ops.Dev.Rgbe2HdrTexture | ||
Ops.User.pandur.TextureToCoordinateGrid renamed to Ops.Dev.TextureToCoordinateGrid | ||
Ops.Dev.TextureToCoordinateGrid renamed to Ops.Gl.Textures.TextureToCoordinateGrid |