TextTexture_v5 Op
Generates a texture of Text using one of the font ops
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Render (Trigger)
trigger input
Rendering
Draw Mesh (boolean /Number)
check if rectangle with the texture should be drawn
Scale Mesh (Number)
size of the mesh
text (String)
text to be put in the texture
Font
font (String)
the font to be used
weight (String)
fontSize (Number)
font size
align index (integer /Number)
Padding Y (integer /Number)
Padding X (integer /Number)
Texture
filter index (integer /Number)
Wrap index (integer /Number)
Anisotropic index (integer /Number)
Reuse Texture (boolean /Number)
check if texture should be reused
Show Debug (boolean /Number)
show outlines for debugging
Text Color
r (Number)
r color of text
g (Number)
g color of text
b (Number)
b color of text
Opacity (Number)
alpha value of texture
Background
background R (Number)
background G (Number)
background B (Number)
background A (Number)
Outputs
Next (Trigger)
trigger output
Ratio (Number)
width / height ratio of texture
texture (Object)
texture output
Aspect (Number)
aspect ratio of texture canvas
Num Lines (Number)
amount of lines in text
Patches using TextTexture_v5
Changelog
added core lib: cgl_wireframes 2020-08-09 - pandur | |
Ops.User.pandur.Text4 renamed to Ops.Gl.Textures.TextTexture4 2020-08-09 - pandur | |
Ops.Gl.Textures.TextTexture4 renamed to Ops.Gl.Textures.TextTexture_v4 2020-08-09 - pandur | |
cloned op from Ops.Gl.Textures.TextTexture_v4 2023-05-17 - pandur | |
rename | Ops.Patch.PIabKGw.TextTexture_v4 renamed to Ops.User.pandur.TextTexture5 2023-05-19 - pandur |
rename | Ops.User.pandur.TextTexture5 renamed to Ops.Gl.Textures.TextTexture_v5 2023-05-19 - pandur |
rename | Ops.Gl.Textures.TextTexture_v5 renamed to Ops.Dev.Gl.Textures.TextTexture5 2023-05-30 - pandur |
rename | Ops.Dev.Gl.Textures.TextTexture5 renamed to Ops.Gl.Textures.TextTexture_v5 2023-07-07 - pandur |