SSAO Op
screen space ambient occlusion from depth texture
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Execute (Trigger)
Depth Texture (Object)
SSAO
Radius (Number)
Max Dist (Number)
Begin (Number)
End (Number)
Strength
Strength (Number)
Base (Number)
Filter index (integer /Number)
Outputs
Next (Trigger)
SSAO (Object)
Patches using SSAO
Changelog
created op 2022-01-22 - pandur | |
added core lib: cgl_texturecopy 2022-01-22 - pandur | |
added core lib: cgl_copytexture 2022-01-22 - pandur | |
Ops.User.pandur.Rgbe2HdrTexture renamed to Ops.Dev.Rgbe2HdrTexture 2022-01-22 - pandur | |
Ops.Dev.Rgbe2HdrTexture renamed to Ops.Gl.Textures.RgbeToHdrTexture 2022-02-07 - pandur | |
Ops.Gl.Textures.RgbeToHdrTexture renamed to Ops.Gl.Textures.RgbeToFloat32Texture 2022-06-07 - pandur | |
Ops.Gl.Textures.RgbeToFloat32Texture renamed to Ops.Deprecated.Gl.Textures.RgbeToFloat32Texture 2022-06-07 - pandur | |
cloned op from Ops.Deprecated.Gl.Textures.RgbeToFloat32Texture 2023-01-11 - pandur | |
rename | Ops.User.pandur.SSAO3 renamed to Ops.Dev.SSAO3 2023-01-11 - pandur |
rename | Ops.Dev.SSAO3 renamed to Ops.Gl.Textures.SSAO 2023-09-13 - pandur |