Create a RGB color palette using an array
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Inputs
Palette array (Array)
Array in which defines the palette
Smooth (boolean /Number)
Apply smoothing between all colors
Outputs
Color Array (Array)
Color array out
Texture (Object)
Texture out containing the gradient
Patches using PaletteTexture
Changelog
created op 2019-08-23 - andro | |
Ops.Gl.TextureEffects.PaletteTexture renamed to Ops.Gl.Textures.PaletteTexture 2022-12-14 - pandur |