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NoiseTexture Op

Ops.Gl.Textures.NoiseTexture


NoiseTexture
Collections:random  generator  
Namespace: Ops.Gl.Textures

Op author: pandur

Simple noisetexture




Inputs

Width (integer /Number)
Height (integer /Number)
Filter index (integer /Number)
Wrap index (integer /Number)
Color (boolean /Number)
Pixel Format index (integer /Number)
Seed (Number)
Channel R (boolean /Number)
Min R (Number)
Max R (Number)
Channel G (boolean /Number)
Min G (Number)
Max G (Number)
Channel B (boolean /Number)
Min B (Number)
Max B (Number)

Outputs

Texture (Object)
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noisetexture example

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Patches using NoiseTexture