CombineTextures Op

CombineTextures

combine multiple textures into one by copying colorchannels



Full Name
  • Ops.Gl.Textures.CombineTextures
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


Execute (Trigger)
Filter index (Number: integer)
Wrap index (Number: integer)
Pixel Format index (Number: integer)
Size index (Number: integer)

Red

R (Object:texture)
R Source index (Number: integer)
R Value index (Number: integer)
R Default (Number)

Green

G (Object:texture)
G Source index (Number: integer)
G Value index (Number: integer)
G Default (Number)

Blue

B (Object:texture)
B Source index (Number: integer)
B Value index (Number: integer)
B Default (Number)

Alpha

A (Object:texture)
A Source index (Number: integer)
A Value index (Number: integer)
A Default (Number)

OUTPUT PORTS


Next (Trigger)
Texture (Object)

Changelog

Patches using CombineTextures

  • Examples
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  • My Patches