CombineTextures Op
combine multiple textures into one by copying colorchannels
Summary (oneliner)
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Caniuse query
Inputs
Execute (Trigger)
Filter index (integer /Number)
Wrap index (integer /Number)
Pixel Format index (integer /Number)
Size index (integer /Number)
Red
R (Object)
R Source index (integer /Number)
R Value index (integer /Number)
R Default (Number)
Green
G (Object)
G Source index (integer /Number)
G Value index (integer /Number)
G Default (Number)
Blue
B (Object)
B Source index (integer /Number)
B Value index (integer /Number)
B Default (Number)
Alpha
A (Object)
A Source index (integer /Number)
A Value index (integer /Number)
A Default (Number)
Outputs
Next (Trigger)
Texture (Object)
Patches using CombineTextures
Changelog
created op 2022-01-22 - pandur | |
added core lib: cgl_texturecopy 2022-01-22 - pandur | |
added core lib: cgl_copytexture 2022-01-22 - pandur | |
Ops.User.pandur.Rgbe2HdrTexture renamed to Ops.Dev.Rgbe2HdrTexture 2022-01-22 - pandur | |
cloned op from Ops.Dev.Rgbe2HdrTexture 2022-02-02 - pandur | |
Ops.User.pandur.TextureToCoordinateGrid renamed to Ops.Dev.TextureToCoordinateGrid 2022-02-02 - pandur | |
cloned op from Ops.Dev.TextureToCoordinateGrid 2022-02-02 - pandur | |
Ops.User.pandur.CombineTextures renamed to Ops.Dev.CombineTextures 2022-02-02 - pandur | |
Ops.Dev.CombineTextures renamed to Ops.Gl.Textures.CombineTextures 2022-02-07 - pandur |