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CombineTextures Op

Ops.Gl.Textures.CombineTextures


CombineTextures
Namespace: Ops.Gl.Textures

Op author: pandur

Test Patches: 2 Tests

combine multiple textures into one by copying colorchannels




Inputs

Execute (Trigger)
Filter index (integer /Number)
Wrap index (integer /Number)
Pixel Format index (integer /Number)

Red

R (Object)
R Source index (integer /Number)
R Value index (integer /Number)
R Default (Number)

Green

G (Object)
G Source index (integer /Number)
G Value index (integer /Number)
G Default (Number)

Blue

B (Object)
B Source index (integer /Number)
B Value index (integer /Number)
B Default (Number)

Alpha

A (Object)
A Source index (integer /Number)
A Value index (integer /Number)
A Default (Number)

Outputs

Next (Trigger)
Texture (Object)
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combinetex

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Patches using CombineTextures

Changelog


created op
2022-01-22 - pandur
added core lib: cgl_texturecopy
2022-01-22 - pandur
added core lib: cgl_copytexture
2022-01-22 - pandur
Ops.User.pandur.Rgbe2HdrTexture renamed to Ops.Dev.Rgbe2HdrTexture
2022-01-22 - pandur
cloned op from Ops.Dev.Rgbe2HdrTexture
2022-02-02 - pandur
Ops.User.pandur.TextureToCoordinateGrid renamed to Ops.Dev.TextureToCoordinateGrid
2022-02-02 - pandur
cloned op from Ops.Dev.TextureToCoordinateGrid
2022-02-02 - pandur
Ops.User.pandur.CombineTextures renamed to Ops.Dev.CombineTextures
2022-02-02 - pandur
Ops.Dev.CombineTextures renamed to Ops.Gl.Textures.CombineTextures
2022-02-07 - pandur