Texture_v2 Op

Texture

Load an image as a texture


Load an image as a webGL Texture.

supported formats:

  • PNG
  • JPG
  • JXL
  • WEBP
  • GIF (not animated)

Full Name
  • Ops.Gl.Texture_v2
Visibility
  • Core Op - visible for everyone
License
  • MIT
AuthorgithubMaintained by Team


INPUT PORTS


File (String)
Filter index (Number: integer) nearest  linear  mipmap 
Wrap index (Number: integer)
Anisotropic index (Number: integer) 0  1  2  4  8  16 
Data Format index (Number: integer) R  RG  RGB  RGBA  SRGBA 
Flip (Number: boolean)
Active (Number: boolean)
Save Memory (Number: boolean)
Add Cachebuster (Number: boolean)
Reload (Trigger)

OUTPUT PORTS


Texture (Object)
Width (Number)
Height (Number)
Aspect Ratio (Number)
Loaded (booleanNumber)
Loading (booleanNumber)

Changelog

Patches using Texture_v2

  • Examples
  • Public
  • My Patches