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Texture_v2 Op

Ops.Gl.Texture_v2


Texture

Load an image as a texture


Load an image as a webGL Texture.



Inputs

File (String)
Filter index (integer /Number)
Wrap index (integer /Number)
Anisotropic index (integer /Number)
Flip (boolean /Number)
Active (boolean /Number)
Save Memory (boolean /Number)

Outputs

Texture (Object)
Width (Number)
Height (Number)
Aspect Ratio (Number)
Loaded (Number)
Loading (Number)
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texture op example

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Patches using Texture_v2

Changelog


Ops.User.pandur.Texture_v2 renamed to Ops.Gl.Texture_v2
2020-02-13 - pandur