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TextureToPointArray3
Ops.Gl.TextureToPointArray3
Namespace: Ops.Gl
generate an array3 of grid positions from a texture

summary (oneliner)

threshold parameter to remove below a certain luminosity

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Inputs

update (Trigger)

Center (boolean /Number)

Threshold Remove (Number)

Z Multiply (Number)

texture (Object)

Size

Width (Number)

Height (Number)

Outputs

trigger (Trigger)

Points (Array)

Total Points (Number)

Min Z (Number)

Max Z (Number)

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TextureToPointArray3 - Example:


Credits


Changelog


created op
2020-10-07 - pandur

Ops.User.pandur.Texture2Array3 renamed to Ops.Gl.TextureToPointArray3
2020-10-07 - pandur

Examples using TextureToPointArray3

Public Patches using TextureToPointArray3