TextureToPointArray3 Op
generate an array3 of grid positions from a texture
Summary (oneliner)
<p>threshold parameter to remove below a certain luminosity</p>
Full Name
- Ops.Gl.TextureToPointArray3
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
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Caniuse query
Example Patch TextureToPointArray3 - Example
INPUT PORTS
update (Trigger)
Center (Number:
<i>boolean</i>
)Threshold Remove (Number)
Z Multiply (Number)
texture (Object)
Size
Width (Number)
Height (Number)
OUTPUT PORTS
trigger (Trigger)
Points (Array)
Total Points (Number)
Min Z (Number)
Max Z (Number)