TextureToPointArray3 Op

TextureToPointArray3

generate an array3 of grid positions from a texture


threshold parameter to remove below a certain luminosity


Edit Documentation

Full Name
  • Ops.Gl.TextureToPointArray3
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

INPUT PORTS


update (Trigger)
Center (Number:boolean )
Threshold Remove (Number)
Z Multiply (Number)
texture (Object)

Size

Width (Number)
Height (Number)

OUTPUT PORTS


trigger (Trigger)
Points (Array)
Total Points (Number)
Min Z (Number)
Max Z (Number)

Patches using TextureToPointArray3

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2020-10-07 08:44
Ops.User.pandur.Texture2Array3 renamed to Ops.Gl.TextureToPointArray3user avatarpandur - 2020-10-07 10:19