SSAO Op

SSAO

screen space ambient occlusion from depth texture



Edit Documentation

Full Name
  • Ops.Gl.Textures.SSAO
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

INPUT PORTS


Execute (Trigger)
Depth Texture (Object:texture)

SSAO

Radius (Number)
Max Dist (Number)
Begin (Number)
End (Number)

Strength

Strength (Number)
Base (Number)
Filter index (Number:integer )

OUTPUT PORTS


Next (Trigger)
SSAO (Object)

Patches using SSAO

  • Examples
  • Public
  • My Patches

Changelog


created opuser avatarpandur - 2022-01-22 17:20
added core lib: cgl_texturecopyuser avatarpandur - 2022-01-22 17:20
added core lib: cgl_copytextureuser avatarpandur - 2022-01-22 17:31
Ops.User.pandur.Rgbe2HdrTexture renamed to Ops.Dev.Rgbe2HdrTextureuser avatarpandur - 2022-01-22 17:43
Ops.Dev.Rgbe2HdrTexture renamed to Ops.Gl.Textures.RgbeToHdrTextureuser avatarpandur - 2022-02-07 11:12
Ops.Gl.Textures.RgbeToHdrTexture renamed to Ops.Gl.Textures.RgbeToFloat32Textureuser avatarpandur - 2022-06-07 08:35
Ops.Gl.Textures.RgbeToFloat32Texture renamed to Ops.Deprecated.Gl.Textures.RgbeToFloat32Textureuser avatarpandur - 2022-06-07 08:45
cloned op from Ops.Deprecated.Gl.Textures.RgbeToFloat32Textureuser avatarpandur - 2023-01-11 11:49
renameOps.User.pandur.SSAO3 renamed to Ops.Dev.SSAO3user avatarpandur - 2023-01-11 12:25
renameOps.Dev.SSAO3 renamed to Ops.Gl.Textures.SSAOuser avatarpandur - 2023-09-13 17:07