Multilayer perlin noise variation
summary (oneliner)
doc
issues
example patch id
youtube ids (comma seperated)
caniuse query
collections
Inputs
render (Trigger)
trigger input
Blending
Blend Mode index (integer /Number)
Amount (Number)
blend amount
Alpha Mask index (integer /Number)
mode index (integer /Number)
RGBA (boolean /Number)
check to get multi colored noise
scale (Number)
scale of the noise texture
layers (integer /Number)
amount of noise layers
factor (Number)
luminance of the texture
exponent (Number)
noise exponent
scrollX (Number)
scroll noise in x direction
scrollY (Number)
scroll noise in y direction
scrollZ (Number)
noise animation
Tileable (boolean /Number)
check to get a symmetric, mandala-like noise
Outputs
trigger (Trigger)
trigger output
Patches using LayerNoise_v3
Changelog
created op 2020-10-09 - _LJ_ | |
Ops.Gl.TextureEffects.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoise_v2 2022-04-27 - pandur | |
Ops.Dev.Noise.LayerNoise_v2 renamed to Ops.Dev.Noise.LayerNoiseV3 2022-04-27 - pandur | |
Ops.Dev.Noise.LayerNoiseV3 renamed to Ops.Gl.TextureEffects.Noise.LayerNoise_v3 2022-05-23 - pandur |