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TextureArrayLoader
Ops.Gl.TextureArrayLoader
load multiple images into an array

summary (oneliner)

Use url with XXX as wildcard

for example:

url: cat_XXX.jpg
Index Start: 1
Index End: 5

will try to load: cat_1.jpg, cat_2.jpg, cat_3.jpg, cat_4.jpg, cat_5.jpg

doc

issues

youtube id

collections

related ops

Inputs

url (string /Number)

The image URL-blueprint, choose the first file using the file chooser, then replace the number with XXX


Left Pad (boolean /Number)

Activate when your images have preceding zeros, e.g. my_image_001.jpg, … my_image_056.jpg


Num Digits (Number)

How many digits the numbers have, e.g. my_image_0001.jpg —> 4, my_image_01.jpg —> 2


Index Start (integer /Number)

The first image number, e.g. my_image_0005.jpg —> 5


Index End (integer /Number)

The last image number, e.g. my_image_0143.jpg —> 143


filter index (integer /Number)

filter (string /Number)

wrap index (integer /Number)

wrap (string /Number)

flip (boolean /Number)

unpackPreMultipliedAlpha (boolean /Number)

Outputs

TextureArray (Array)

width (Number)

height (Number)

loading (Number)

Aspect Ratio (Number)

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TextureArrayLoaderFromArray:


Credits


Examples using TextureArrayLoader

Public Patches using TextureArrayLoader